This is a big project “Road Rule”
My task was to create a 31 scene:
2. Also in the annex was a section which is devoted to “Car systems”,
I created Car systems in 3d editor and implemented user management of all car and truck systems in Unity:
1. Suspension
2. Transmission
3. Steering system
4. Brake system
5. Engine (3d model – purchased)
The main task was the visibility of the functioning of all systems.

3d editor, UI (Interface), c # scripts, sounds.

This video presents a small fragments of a car system.